The basics of game design
Schwartz, Heather E.2020
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'Skyrim', with its in-depth world building and talented design, didn't just happen overnight. It took years of planning and hard work. But every game designer started where you are now. Find out how you can get started to make successful game design.
Main title:
The basics of game design / by Heather E. Schwartz.
Author:
Schwartz, Heather E., author
Imprint:
Oxford : Raintree, [2020]©2020
Collation:
32 pages : illustrations (colour) ; 24 cm.
Series title:
Notes:
Includes bibliographical references and index.
Audience:
Juvenile.
ISBN:
9781474788069 (hbk. :)
Dewey class:
794.83J 794.83
Language:
English
BRN:
1912301
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